Vector Is Not A Template
Vector Is Not A Template - Since you're passing a pointer to a vector you need to dereference it. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. Vector in the function signature. If we start in node.h, early on, it includes edge.h. This however is rather unwielding. As some commenters have noted, you have circular references. The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Vector is a template, not a type, you need the template argument list e.g.
Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. This however is rather unwielding. As some commenters have noted, you have circular references. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Vector in the function signature. If we start in node.h, early on, it includes edge.h. The code is parsed in the order it appears. Since you're passing a pointer to a vector you need to dereference it. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Vector is a template, not a type, you need the template argument list e.g.
This however is rather unwielding. Vector in the function signature. Vector is a template, not a type, you need the template argument list e.g. The code is parsed in the order it appears. Since you're passing a pointer to a vector you need to dereference it. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> As some commenters have noted, you have circular references. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. If we start in node.h, early on, it includes edge.h.
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This however is rather unwielding. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Vector is a template, not a type, you need the template argument list e.g. The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are.
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The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Since you're passing a pointer to a vector you need to dereference it. This however is rather unwielding. Vector is a template, not a type, you need the template argument list e.g. Therefore the compiler.
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If we start in node.h, early on, it includes edge.h. Vector is a template, not a type, you need the template argument list e.g. Since you're passing a pointer to a vector you need to dereference it. This however is rather unwielding. The same result can however be achieved by simply including in the header file, this way you are.
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Vector in the function signature. As some commenters have noted, you have circular references. This however is rather unwielding. Vector is a template, not a type, you need the template argument list e.g. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p>
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As some commenters have noted, you have circular references. Vector in the function signature. The code is parsed in the order it appears. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Since you're passing a pointer to a vector you need to dereference it.
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This however is rather unwielding. The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Building on what ganesh said, if you.
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Vector in the function signature. This however is rather unwielding. Since you're passing a pointer to a vector you need to dereference it. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector.
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This however is rather unwielding. The code is parsed in the order it appears. If we start in node.h, early on, it includes edge.h. Vector in the function signature. As some commenters have noted, you have circular references.
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As some commenters have noted, you have circular references. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. The code is parsed.
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Vector is a template, not a type, you need the template argument list e.g. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> As some commenters have noted, you have circular references. If we start in node.h, early on, it includes edge.h. The same result can however be achieved by simply including in the header.
As Some Commenters Have Noted, You Have Circular References.
Vector in the function signature. This however is rather unwielding. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. The code is parsed in the order it appears.
The Same Result Can However Be Achieved By Simply Including In The Header File, This Way You Are Not Dependant On The Order Of Inclusion.
Therefore the compiler needs to know the declaration of std::vector at that point (amongst.
Since you're passing a pointer to a vector you need to dereference it. Vector is a template, not a type, you need the template argument list e.g. If we start in node.h, early on, it includes edge.h.